package de.szut.pongsim.gui;

import de.szut.pongsim.physics.PadMovement;
import de.szut.pongsim.physics.Point;

public interface Field {
	
	public void moveBall(Point to);
	public void moveLeftPad(PadMovement m);
	public void moveRightPad(PadMovement m);
	public void showMoves();
	public void incrementLeftCounter();
	public void incrementRightCounter();
	public void displayHalftime();
	public void displayVictoryLeft();
	public void displayVictoryRight();
	public void displayDraw();
	public void reset();
	public void respawn(Point at);
	public void needUsersError();
	
}
